Reel

Me!

Me

Hi there! I'm an award-winning motion designer for the film industry. I design and animate graphics for films and tv shows, movie trailers, or whenever else they need cool imagery.

I've done work for Disney, Netflix, Amazon, Apple, Paramount and more. I've animated the Starship Enterprise for Star Trek, the Ouroboros for Wheel of Time, and the shapes for Squid Game. My work has gone up big in Times Square, and tiny on book covers. I've designed graphics packages for NBA broadcasts, branding that's gone in every AT&T store in the country, and a video game opening for Ubisoft. From LA to Seoul, from London to Manilla, if they make cool movies and shows there, then I've probably made pretty pictures for them.

I specialize in making images and animations with the programs After Effects, Cinema 4D, Redshift, Photoshop, and Illustrator, but have dabbled in many others. I have a background in both the arts and computer science, allowing me to draw on a wide variety of sources to make these pretty pictures. So I'll understand references to art history, and program automated scripts to make art faster (which I even did before AI was a thing).

Before this, I learned enough Spanish to study film history in Madrid, managed an art‑house movie theatre in Milwaukee, and taught teenagers how to code and 3D model in Seattle. I love learning and have a passion for history and why things are how they are.